StarCraft Power Saver has been updated to patch StarCraft 1.15.3 executables. You can find the new version on the StarCraft Power Saver web page. If you have any questions or if you are having trouble with StarCraft Power Saver, please add a comment to this post or contact me directly.
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September 9, 2010
- 11:42 UTC: ossguy posted, "@osamak Yes. Mostly I haven't had the time yet. Also, hard to find non-GUI setup instructions. I plan to run a URL-limited exit node, too."
- 02:32 UTC: ossguy posted, "@osamak Let me know if you find others needing seeding. I want to make good use of my upload pipe while I have it."
- 02:14 UTC: ossguy posted, "@osamak Have a particularly good #BitTorrent experience? By the way, I'm always looking for more free software and free culture to seed."
- 02:09 UTC: ossguy posted, "@singpolyma Thanks to underground power lines in #NYC, I've experienced no outages in over a year. Info: http://bit.ly/cBxS9W at "Aftermath""
- 01:56 UTC: ossguy posted, "@singpolyma Unless you use http://ksplice.com/ I wouldn't recommend the uptime game because your kernel will soon be vulnerable. #Ksplice"
- 01:48 UTC: ossguy posted, "@singpolyma I'm pretty sure the codecs are not coupled to the rendering engine. #WebM -only makes sense; it's easier to bundle."
- 01:43 UTC: ossguy posted, "ur1.ca/1k3jl reminds me of my awesome experience with #MIT #wifi on #Boston trip. Public 18.x.x.x IP and no captive portal. (via @naufragio)"
September 2, 2010
- 17:59 UTC: ossguy posted, "#Google #Chrome 6 (released today) joins #Opera in supporting #WebM. When #Firefox 4 released in Nov, 3 of 5 top browsers will have WebM."
August 27, 2010
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License
Copyright © 2006-2010 Denver Gingerich.
This work by Denver Gingerich is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License. Comments are owned by their respective authors and might not be covered by the same license.
great work, is it possible to make a one for the recent starcraft update?
i believe it is 1.16.0 now
thanks
this really help keep my laptop heating undercontrol
I'm not sure that you need StarCraft Power Saver anymore with the 1.16.0 release. From the release notes:
I will test out the new patch later today and let you know whether it solves the CPU consumption problem.
Thanks for notifying me of the new release.
I just tested StarCraft 1.16.0 and I confirmed that it solves the CPU consumption problem. As a result, I will not be updating StarCraft Power Saver to work with StarCraft 1.16.0 because it is unnecessary.
Now that StarCraft Power Saver is unneeded for new versions of StarCraft, I may put some time into getting it working with StarCraft 1.08b. This was requested a few months ago but I haven't had time to look into it. Since the update from 1.15.2 to 1.15.3 was quite easy, it might not be so hard to backport StarCraft Power Saver to 1.08b. We'll see how it goes.
nice, i wonder why it took them this long to fix it. how if they fixed it with your method.
thanks again ossguy!!
and*
After analyzing the patch a bit, it doesn't look like they used my method, which is a good thing because my method was not the right way to do it (but was the only practical way without access to the source code). I don't know exactly how they did it; I would have to analyze the code a bit more.